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	<title>Comments on: Updated: Q&amp;A: An interview with game developer Foundation 9 Entertainment</title>
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	<link>http://digital.venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/</link>
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		<title>By: Q&#38;A with Paul Sams, Blizzard Entertainment&#8217;s chief operating officer, on post-merger life &#187; VentureBeat</title>
		<link>http://digital.venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/comment-page-1/#comment-826037</link>
		<dc:creator>Q&#38;A with Paul Sams, Blizzard Entertainment&#8217;s chief operating officer, on post-merger life &#187; VentureBeat</dc:creator>
		<pubDate>Mon, 18 Aug 2008 15:02:04 +0000</pubDate>
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		<description>[...] Dunaway, sales and marketing chief at Nintendo&#8217;s U.S. unit, on broadening the game market Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] Dunaway, sales and marketing chief at Nintendo&#8217;s U.S. unit, on broadening the game market Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</p>
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		<title>By: A Q&#38;A that is 25 years late: David Scott Lewis, the mystery hacker who inspired the film &#8220;War Games&#8221; &#187; VentureBeat</title>
		<link>http://digital.venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/comment-page-1/#comment-825223</link>
		<dc:creator>A Q&#38;A that is 25 years late: David Scott Lewis, the mystery hacker who inspired the film &#8220;War Games&#8221; &#187; VentureBeat</dc:creator>
		<pubDate>Tue, 12 Aug 2008 19:51:00 +0000</pubDate>
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		<description>[...] Dunaway, sales and marketing chief at Nintendo&#8217;s U.S. unit, on broadening the game market Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] Dunaway, sales and marketing chief at Nintendo&#8217;s U.S. unit, on broadening the game market Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</p>
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		<title>By: Q&#38;A: Sony&#8217;s new worldwide game studio chief recalls the humble underdog years &#187; VentureBeat</title>
		<link>http://digital.venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/comment-page-1/#comment-823041</link>
		<dc:creator>Q&#38;A: Sony&#8217;s new worldwide game studio chief recalls the humble underdog years &#187; VentureBeat</dc:creator>
		<pubDate>Wed, 30 Jul 2008 19:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/#comment-823041</guid>
		<description>[...] Dunaway, sales and marketing chief at Nintendo&#8217;s U.S. unit, on broadening the game market Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] Dunaway, sales and marketing chief at Nintendo&#8217;s U.S. unit, on broadening the game market Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</p>
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		<title>By: E3 preview: A Q&#38;A with Mike Gallagher, head of the Entertainment Software Association &#187; VentureBeat</title>
		<link>http://digital.venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/comment-page-1/#comment-820847</link>
		<dc:creator>E3 preview: A Q&#38;A with Mike Gallagher, head of the Entertainment Software Association &#187; VentureBeat</dc:creator>
		<pubDate>Sat, 12 Jul 2008 13:01:10 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/#comment-820847</guid>
		<description>[...] Dham, father of the Pentium, on a life of technology and venture investing Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] Dham, father of the Pentium, on a life of technology and venture investing Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</p>
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		<title>By: Interview: Gameloft gung ho about iPhone gaming &#187; VentureBeat</title>
		<link>http://digital.venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/comment-page-1/#comment-820437</link>
		<dc:creator>Interview: Gameloft gung ho about iPhone gaming &#187; VentureBeat</dc:creator>
		<pubDate>Thu, 10 Jul 2008 16:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/#comment-820437</guid>
		<description>[...] Dham, father of the Pentium, on a life of technology and venture investing Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] Dham, father of the Pentium, on a life of technology and venture investing Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</p>
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		<title>By: Q&#38;A with Insomniac Games chief Ted Price on cloning the golden goose &#187; VentureBeat</title>
		<link>http://digital.venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/comment-page-1/#comment-818465</link>
		<dc:creator>Q&#38;A with Insomniac Games chief Ted Price on cloning the golden goose &#187; VentureBeat</dc:creator>
		<pubDate>Fri, 27 Jun 2008 16:50:21 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/#comment-818465</guid>
		<description>[...] EA Maxis, on making Spore Jim Crowley, CEO of Turbine, on keeping the online game machine humming Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] EA Maxis, on making Spore Jim Crowley, CEO of Turbine, on keeping the online game machine humming Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</p>
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		<title>By: Interview with Robbie Bach, part 3, on Windows Mobile &#187; VentureBeat</title>
		<link>http://digital.venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/comment-page-1/#comment-816951</link>
		<dc:creator>Interview with Robbie Bach, part 3, on Windows Mobile &#187; VentureBeat</dc:creator>
		<pubDate>Sat, 14 Jun 2008 12:04:03 +0000</pubDate>
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		<description>[...] EA Maxis, on making Spore Jim Crowley, CEO of Turbine, on keeping the online game machine humming Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] EA Maxis, on making Spore Jim Crowley, CEO of Turbine, on keeping the online game machine humming Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</p>
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		<title>By: An interview with EA Maxis&#8217; Lucy Bradshaw on the making of Spore &#187; VentureBeat</title>
		<link>http://digital.venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/comment-page-1/#comment-816557</link>
		<dc:creator>An interview with EA Maxis&#8217; Lucy Bradshaw on the making of Spore &#187; VentureBeat</dc:creator>
		<pubDate>Wed, 11 Jun 2008 19:03:22 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/03/11/qa-an-interview-with-game-developer-foundation-9-entertainment-ceo-jon-goldman/#comment-816557</guid>
		<description>[...] on the future of cars Jim Crowley, CEO of Turbine, on keeping the online game machine humming Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] on the future of cars Jim Crowley, CEO of Turbine, on keeping the online game machine humming Jon Goldman, chairman Foundation 9, on game development as a model Seth Goldstein, CEO Social Media, on social networking&#8217;s [...]</p>
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