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	<title>Comments on: U.S. online video game subscriptions generate $1 billion in revenues per year</title>
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	<link>http://digital.venturebeat.com/2008/05/08/us-online-video-game-subscriptions-generate-1-billion-in-revenues-per-year/</link>
	<description>News About Tech, Money and Innovation</description>
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		<title>By: Activision Blizzard leads the gaming industry - WOW Insider - Curse</title>
		<link>http://digital.venturebeat.com/2008/05/08/us-online-video-game-subscriptions-generate-1-billion-in-revenues-per-year/comment-page-1/#comment-828816</link>
		<dc:creator>Activision Blizzard leads the gaming industry - WOW Insider - Curse</dc:creator>
		<pubDate>Thu, 18 Sep 2008 00:00:16 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=92144#comment-828816</guid>
		<description>[...] at how much of a juggernaut Activision Blizzard really is on the gaming front. The first comes from VentureBeat. Not directly about Activision Blizzard, this article talks a little about the current state of PC [...]</description>
		<content:encoded><![CDATA[<p>[...] at how much of a juggernaut Activision Blizzard really is on the gaming front. The first comes from VentureBeat. Not directly about Activision Blizzard, this article talks a little about the current state of PC [...]</p>
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		<title>By: Playfish: Using Facebook As Its Gaming Console &#124; NewsMeToday</title>
		<link>http://digital.venturebeat.com/2008/05/08/us-online-video-game-subscriptions-generate-1-billion-in-revenues-per-year/comment-page-1/#comment-822211</link>
		<dc:creator>Playfish: Using Facebook As Its Gaming Console &#124; NewsMeToday</dc:creator>
		<pubDate>Thu, 24 Jul 2008 10:28:37 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=92144#comment-822211</guid>
		<description>[...] PC and console games saw sales up 43% last year to $18.8 billion. Onine gaming is currently a $1 billion a year business. Pogo.com has around 1.5 million members for it&#8217;s monthly subscription [...]</description>
		<content:encoded><![CDATA[<p>[...] PC and console games saw sales up 43% last year to $18.8 billion. Onine gaming is currently a $1 billion a year business. Pogo.com has around 1.5 million members for it&#8217;s monthly subscription [...]</p>
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		<title>By: Playfish: Using Facebook As Its Gaming Console &#124; NewsMeToday</title>
		<link>http://digital.venturebeat.com/2008/05/08/us-online-video-game-subscriptions-generate-1-billion-in-revenues-per-year/comment-page-1/#comment-822212</link>
		<dc:creator>Playfish: Using Facebook As Its Gaming Console &#124; NewsMeToday</dc:creator>
		<pubDate>Thu, 24 Jul 2008 10:28:37 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=92144#comment-822212</guid>
		<description>[...] PC and console games saw sales up 43% last year to $18.8 billion. Onine gaming is currently a $1 billion a year business. Pogo.com has around 1.5 million members for it&#8217;s monthly subscription [...]</description>
		<content:encoded><![CDATA[<p>[...] PC and console games saw sales up 43% last year to $18.8 billion. Onine gaming is currently a $1 billion a year business. Pogo.com has around 1.5 million members for it&#8217;s monthly subscription [...]</p>
]]></content:encoded>
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		<title>By: Playfish: Using Facebook As Its Gaming Console</title>
		<link>http://digital.venturebeat.com/2008/05/08/us-online-video-game-subscriptions-generate-1-billion-in-revenues-per-year/comment-page-1/#comment-822194</link>
		<dc:creator>Playfish: Using Facebook As Its Gaming Console</dc:creator>
		<pubDate>Thu, 24 Jul 2008 06:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=92144#comment-822194</guid>
		<description>[...] PC and console games saw sales up 43% last year to $18.8 billion. Onine gaming is currently a $1 billion a year business. Pogo.com has around 1.5 million members for it&#8217;s monthly subscription [...]</description>
		<content:encoded><![CDATA[<p>[...] PC and console games saw sales up 43% last year to $18.8 billion. Onine gaming is currently a $1 billion a year business. Pogo.com has around 1.5 million members for it&#8217;s monthly subscription [...]</p>
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		<title>By: Turbine Raises $40M from Time Warner and Friends &#124; GotGame</title>
		<link>http://digital.venturebeat.com/2008/05/08/us-online-video-game-subscriptions-generate-1-billion-in-revenues-per-year/comment-page-1/#comment-817867</link>
		<dc:creator>Turbine Raises $40M from Time Warner and Friends &#124; GotGame</dc:creator>
		<pubDate>Tue, 24 Jun 2008 06:20:45 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=92144#comment-817867</guid>
		<description>[...] 2007 sales figures do not account for the approximately $1 billion in subscription revenue that online games bring in every year (currently, Turbine&#8217;s LOTR Online holds the number [...]</description>
		<content:encoded><![CDATA[<p>[...] 2007 sales figures do not account for the approximately $1 billion in subscription revenue that online games bring in every year (currently, Turbine&#8217;s LOTR Online holds the number [...]</p>
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		<title>By: Activision Blizzard leads the gaming industry &#124; Warcraft-News.com</title>
		<link>http://digital.venturebeat.com/2008/05/08/us-online-video-game-subscriptions-generate-1-billion-in-revenues-per-year/comment-page-1/#comment-812997</link>
		<dc:creator>Activision Blizzard leads the gaming industry &#124; Warcraft-News.com</dc:creator>
		<pubDate>Tue, 13 May 2008 22:30:48 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=92144#comment-812997</guid>
		<description>[...] first comes from VentureBeat. Not directly about Activision Blizzard, that scoop talks a little about the current state of PC [...]</description>
		<content:encoded><![CDATA[<p>[...] first comes from VentureBeat. Not directly about Activision Blizzard, that scoop talks a little about the current state of PC [...]</p>
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		<title>By: links for 2008-05-09 &#171; Tom Altman&#8217;s Wedia Conversation</title>
		<link>http://digital.venturebeat.com/2008/05/08/us-online-video-game-subscriptions-generate-1-billion-in-revenues-per-year/comment-page-1/#comment-812077</link>
		<dc:creator>links for 2008-05-09 &#171; Tom Altman&#8217;s Wedia Conversation</dc:creator>
		<pubDate>Fri, 09 May 2008 11:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=92144#comment-812077</guid>
		<description>[...] U.S. online video game subscriptions generate $1 billion in revenues per year » VentureBeat (tags: games subscriptions billion revenue) [...]</description>
		<content:encoded><![CDATA[<p>[...] U.S. online video game subscriptions generate $1 billion in revenues per year » VentureBeat (tags: games subscriptions billion revenue) [...]</p>
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		<title>By: Shawn Fanning negotiating to sell social gaming company Rupture for $30M &#187; VentureBeat</title>
		<link>http://digital.venturebeat.com/2008/05/08/us-online-video-game-subscriptions-generate-1-billion-in-revenues-per-year/comment-page-1/#comment-812025</link>
		<dc:creator>Shawn Fanning negotiating to sell social gaming company Rupture for $30M &#187; VentureBeat</dc:creator>
		<pubDate>Fri, 09 May 2008 03:11:09 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=92144#comment-812025</guid>
		<description>[...] social networking and online gaming all the rage (with $1 billion in subscription sales alone), its no surprise that Electronic Arts, the giant game maker which has been struggling to find [...]</description>
		<content:encoded><![CDATA[<p>[...] social networking and online gaming all the rage (with $1 billion in subscription sales alone), its no surprise that Electronic Arts, the giant game maker which has been struggling to find [...]</p>
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