New Rolando trailer shows its controls in action on the iPhone
When I wrote about my experience playing Ngmoco’s upcoming iPhone game Rolando, quite a few people (in our comments and elsewhere) noted that it seemed to be a rip-off of an older Sony Playstation Portable (PSP) game, Loco Roco.
While it’s undeniable that there are similarities, I would argue that perhaps the most compelling part of Rolando is the gameplay, which is a mixture of multi-touch and use of the accelerometer. Obviously, that’s hard to see without playing the game, but Ngmoco has put together a better trailer (below) to showcase how the gameplay will work.
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